Successful Nightingale tests were conducted with 48,000 players on Steam. The survival game’s tests went so well that the creators decided to accelerate the game’s release.
The demo took the form of open tests to check if the servers were prepared for the release. Players were able to test the game for two days from February 2nd to 4th, with 44,000 people taking advantage of this opportunity.
The developers plan for the early access to last 9-12 months but reserve the possibility of extending this period if necessary to ensure the appropriate quality of version 1.0. Nightingale will offer a blend of steampunk and fantasy elements.
Players will focus on building bases and venturing outside in search of resources. The game will emphasize combat and narrative, primarily designed for cooperative play but also offering single-player options.
The popularity of the demo bodes well for the game’s future, demonstrating that the market has not yet reached saturation with productions of this genre. Furthermore, there are other popular titles in this category, indicating that the market still has room for more games of this type.
Unlike other networked genres, the survival games are more akin to classic multiplayer FPS games, where several different projects can simultaneously achieve financial success. For instance, in the case of battle royale and MOBA, a few dominant productions leave little space for other games of this type.