*Pył* is a Polish first-person shooter with a unique concept closer to the Thief series than to other FPS games. The game presents a high level of difficulty and limited ammunition, requiring players to be cautious and conserve bullets. The shooting mechanics allowed players to take down enemies from a safe distance, adding to the game’s distinctive features.
The plot revolves around a moon where the Empire exiles those who defy it, and the main characters must find a way to escape while searching for a functioning spaceship called Walkiria. The game, developed by e-People, utilized 3dfx technology and impressed with its graphics, three-dimensional enemies, and supporting 3D audio technology. The project drew inspiration from various sources such as the title dust, industrial architecture, propaganda posters from the Polish People’s Republic era, and local shady characters.
Despite its loyal fan base and cult status in some circles over the years, the developer revealed plans to refresh *Pył* using the Unity engine, hinting at the possibility of revisiting the game in the future as a completely new project. Emulators like DOSBOX allow the original version to be run, but often with some drawbacks such as the lack of graphics acceleration support or sound. A book titled *Nie tylko Wiedźmin.
Historia polskich gier komputerowych* by Marcin Kosman delves deeper into the game’s development and legacy.